Made in Michigan


At first glance, James looks like your typical disc golfer—laid-back, precise, quietly competitive. But scroll back a few months, and you’d find him stumbling onto a strange little game called Flabocce—a game with no courts, no teams, no fancy gear. Just floppy hexagons, open terrain, and a Jack. As he puts it, “I saw it, and I wanted it.” Simple as that.


What started as curiosity quickly turned into a kind of obsession. “I’ve been playing with anyone who will play with me,” James said. “I even bought a second set just to gift it to a friend who seemed interested—because I want more people to play.” And play he does—parking lots, front yards, gravel medians, the occasional dream of roof Flabocce. Anywhere that can hold a bounce or a flop is fair game.

James comes from the disc golf world, where angles, spin, and terrain matter. So, when he first picked up a Flab, the transition wasn’t seamless—but it was familiar. “You can learn the physics in an afternoon, but mastering it?” he pauses, “That’s another story.” Flabocce’s unpredictability drew him in. Its absurdity kept him hooked. “It’s lively,” he says. “Unpredictable in all the best ways.”

His first solo game happened minutes after the package arrived. Front yard. No instructions. Just throws. “I started figuring it out on the fly—angle, release, spin,” he said. “But the real magic is when you get that perfect slap on concrete or tile. That sound? You’ll chase it every time.”

Like many Flab fans, James hasn’t hit a Flabocce yet—the elusive perfect shot that completely covers the Jack. He’s scored a five, a six. Close. But not perfect. “Technically, I just need to throw the same shot twice [to win the game instantly]. But it’s way harder than it seems. You’ll invent new ways to fail.” He laughs. “It’s humbling. In the best way.”

And that challenge, that tension between chaos and control, is what he loves. “Flabocce is fun because it’s frustrating,” he says. “It’s both competitive and goofy. It’s low stakes and high strategy. It’s a game that doesn’t care about your ego—but it’ll reward your creativity.”

To James, the biggest selling point isn’t just the gameplay—it’s the portability. “I love disc golf, but sometimes it’s too hot, or I don’t have time to get to the course, or I just don’t want to lug everything,” he explains. “Flabocce lives in your car. You can bust it out in a parking lot and instantly have a great time.”

His advice to fellow disc golfers?

“If you play disc golf, you need a set of Flabocce. It scratches the same itch—just with more laughs and fewer logistics. You can even throw a game between rounds, or while you’re waiting. I promise, it’s more challenging—and more addicting—than it looks.”

And James isn’t just playing. He’s writing about it. His hilariously eloquent review, “Flabocce: A Requiem for Roundness,” reads like a love letter from someone who never expected to fall for a floppy hexagon—but did. Hard.

“I wouldn’t have written anything if I didn’t love the game,” James says. “But Flabocce kind of sees the world like I do—playful, a little absurd, deeply fun. It inspired me.”

That inspiration is mutual. For founder Jack Rutkowski, it’s fans like James who keep the game moving forward. “When someone writes 800 words about your product without being asked—and it’s brilliant—you know you’re doing something right,” Jack said.


James put it best:

“I’m James. I’m part of the Flabocce family. And you should be too.”

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